Production on Infected has somewhat halted since I've been home for the summer. But, that doesn't mean that games will stop coming. Already in the works are designs for a new mobile game named Companion, which is scheduled to be worked on a lot over the next 2 months, as well as a personal project yet to be named. The personal project will be in the Source engine and if all goes according to plan will be a revamp of an older idea which would make for an interesting spin in the Horror department.
Busy busy busy I've been. I began work on a new game recently. Its is going to be for the mobile platforms (android market first seeing as they have NO good games). I will hopefully have a little to show soon, I just need to find a spriter to get classes done. I should probably also decide on a name for it as well....
Finally got a Twitter acount up and running, I feel old as now I have to figure out how to use the darned thing. Good news on the game dev side though, got some concept work done on the Assault class and it looks really good to say the least. I also have a friend working on some logos for the Studio and for Infected which will help push the new Infected game site along nicely. I'm looking at starting a Kickstarter project soon to help draw some attention to what I'm doing and also to gather some funds so I can get more work done (Like hire some 3D modelers, level designers and the like).
Well I finally got the company website up and running. Took long enough right? So far its just me but hopefully others will take up the call to arms and join Sleight Of Hand Studios. The site looks a bit blank right now but I'm steadily working on making it look better, I also have a link up to the Infected site, which also looks very bland. I'm probably going to start putting up info for the classes, skills, etc. on there so be on the look out. Keep checking back for more updates and news!
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